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 Mitopia® Demonstrations
 
 


In the realm of warfare, the combatant that can adapt more quickly than its foe, wins. This is true for physical warfare as well as information-based warfare. Information systems must be able to adapt to changes in the environment (e.g., terrorist threats) more quickly than the foe is able to regroup and adjust tactics. Mitopia shatters the classic information systems approach, resulting in highly adaptive system architectures. A more in-depth discussion on this was printed in Defense News ISR magazine May 2004.

An more deep treatise on the subject can be obtained on our Mitopia® Papers Page (titled Mitopia-OODA).

SLOW FEW

[ SlowFew ]

Below is a simulation of a slowly adapting "good guy" with only a few enemies. In the lower right hand corner you will see that the good guys can withstand attacks from few foes and eventually eradicate them.

Quicktime Video

 

 
SLOW MANY

[ SlowMany ]

However, if we do not upgrade our ability to adapt, we can be easily overwhelmed by a large number of smaller enemies. 

Quicktime Video

 
FAST MANY


[ FastMany ]

Only with an adaptive architecture like Mitopia can the good guys successfully react and win against a highly distributed threat such as the terrorists we now face.

Quicktime Video

 

 

 

  

 

 

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